Pumping power into TEOTN!


I.ve been trying different Game engine. And yes, kind of tinkering and heavy prototyping. Tried Gamemaker. Wasn't satisfied. Godot. Just No. Love Unreal Engine but cause to eat up storage space and doesn't work for indie dev and a mid-range machine. I need solid power and convenience to this product. I going to take a while, I've still am lingering in beginning development phases. I may delay the product to create a solid experience. I want it perfect even if it a while, maybe a long while of development. Just should have stuck with Unity 6.

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