Unity! Engine for Me.
The End of the Norm » Devlog
I know I have been back and forth with game engines but i just don't want to create a point of no return. But it seems when choosing, I went in a roundabout way of sorting needs, and which is my favorite. I've used Gamemaker since it was Gamemaker 5. But I am no longer a beginner. So, one of the things that help me choose during pre-production, is ease of use, convenance, and style. Unreal was hard but a good engine. But I need 2D and 3D. I always go in a circle and wind up at Unity. It is my favorite. I have chosen! So, more prototyping and full-fledged production will happen very soon.
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The game will be available in 2 years.
The End of the Norm
An unconventional adventure about a pot smoking skater on a romantic resort to slay a sea monster.
Status | In development |
Author | Vincent Nadeau |
Genre | Adventure |
Tags | Action RPG, Adult, Cartoon, Dark Humor, Dating Sim, Dungeon Crawler, Erotic, Hand-drawn, Story Rich, Unity |
Languages | English |
Accessibility | High-contrast |
More posts
- Full-fledged Development underway for TEOTN!41 days ago
- TEOTN timeline configured.57 days ago
- Pumping power into TEOTN!72 days ago
- First Screenshot of TEOTN game!90 days ago
- Touch up update!Jun 27, 2025
- New TEOTN remaster comic! Coming Soon!Jun 26, 2025
- More Polishing. Demo Soon to come.Jun 16, 2025
- Final Page Update Before Full ProductionJun 08, 2025
- TEOTN. Change to graphics using comic style approach.May 23, 2025
- It's all coming together with TEOTNApr 25, 2025
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