Switching Game Engine for TEOTN
The End of the Norm » Devlog
I am switching game engine for ease of use and budgeting. Unity was too hard to use, and I have a history of using Gamemaker most my life. I used Gamemaker since I was a kid since Gamemaker 5 came out. I remains' dear to me and its affordable. As for 3d game I'm switching to Unreal Engine because of Blueprints and Gamemaker has the Drag and Drop. I finish designing level 1 of The End of the Norm game and Gamemaker can make it happen more quickly. There just easier to use! Plus, if I had enough funds, I wish to publish on Nintendo or Xbox systems one day and with Gamemaker I could afford it.
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The End of the Norm
The First open world hack n' slash brawler based after The End of the Norm graphic novel.
Status | In development |
Author | Vincent John Nadeau |
Genre | Platformer |
Tags | Action-Adventure, Adult, Beat 'em up, Cartoon, Dungeon Crawler, Metroidvania, Pixel Art, Singleplayer, Story Rich, Unity |
More posts
- Demo Story for The End of the Norm16 days ago
- TEOTN books now free Prepurchase DLC30 days ago
- OMG Game rehash for The End of the Norm!47 days ago
- The End of the Norm Engine rehash and Budget48 days ago
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