The End of the Norm Engine rehash and Budget


Uh. I have to use a different game engine due to budget, convenience and vision. Godot 4, Blender and Krita I will use as trio to create each game. Due to: I make 2000 or less, creating assets originally envisioned. (I want the player to see key to key what I saw or envisioned in my mind and venture through it. The project is painfully personal and set in stone.) Works best offline and make sure it doesn't overload my computer. Sorry for the inconvenience but I need The End of the Norm to be as close to the way I planned it at the time of creation and cook as long as I need to with each part, no rush...

Files

TEOTNtheseriesS1E1.pdf

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